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Pods/SnapKit/Source/ConstraintPriority.swift 2.36 KB
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  //
  //  SnapKit
  //
  //  Copyright (c) 2011-Present SnapKit Team - https://github.com/SnapKit
  //
  //  Permission is hereby granted, free of charge, to any person obtaining a copy
  //  of this software and associated documentation files (the "Software"), to deal
  //  in the Software without restriction, including without limitation the rights
  //  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  //  copies of the Software, and to permit persons to whom the Software is
  //  furnished to do so, subject to the following conditions:
  //
  //  The above copyright notice and this permission notice shall be included in
  //  all copies or substantial portions of the Software.
  //
  //  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  //  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  //  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  //  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  //  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  //  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  //  THE SOFTWARE.
  
  #if os(iOS) || os(tvOS)
      import UIKit
  #else
      import AppKit
  #endif
  
  public struct ConstraintPriority : ExpressibleByFloatLiteral, Equatable, Strideable {
      public typealias FloatLiteralType = Float
      
      public let value: Float
      
      public init(floatLiteral value: Float) {
          self.value = value
      }
      
      public init(_ value: Float) {
          self.value = value
      }
      
      public static var required: ConstraintPriority {
          return 1000.0
      }
      
      public static var high: ConstraintPriority {
          return 750.0
      }
      
      public static var medium: ConstraintPriority {
          #if os(OSX)
              return 501.0
          #else
              return 500.0
          #endif
          
      }
      
      public static var low: ConstraintPriority {
          return 250.0
      }
      
      public static func ==(lhs: ConstraintPriority, rhs: ConstraintPriority) -> Bool {
          return lhs.value == rhs.value
      }
  
      // MARK: Strideable
  
      public func advanced(by n: FloatLiteralType) -> ConstraintPriority {
          return ConstraintPriority(floatLiteral: value + n)
      }
  
      public func distance(to other: ConstraintPriority) -> FloatLiteralType {
          return other.value - value
      }
  }