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Pods/SnapKit/Source/Constraint.swift 11.9 KB
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  //
  //  SnapKit
  //
  //  Copyright (c) 2011-Present SnapKit Team - https://github.com/SnapKit
  //
  //  Permission is hereby granted, free of charge, to any person obtaining a copy
  //  of this software and associated documentation files (the "Software"), to deal
  //  in the Software without restriction, including without limitation the rights
  //  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  //  copies of the Software, and to permit persons to whom the Software is
  //  furnished to do so, subject to the following conditions:
  //
  //  The above copyright notice and this permission notice shall be included in
  //  all copies or substantial portions of the Software.
  //
  //  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  //  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  //  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  //  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  //  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  //  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  //  THE SOFTWARE.
  
  #if os(iOS) || os(tvOS)
      import UIKit
  #else
      import AppKit
  #endif
  
  public final class Constraint {
  
      internal let sourceLocation: (String, UInt)
      internal let label: String?
  
      private let from: ConstraintItem
      private let to: ConstraintItem
      private let relation: ConstraintRelation
      private let multiplier: ConstraintMultiplierTarget
      private var constant: ConstraintConstantTarget {
          didSet {
              self.updateConstantAndPriorityIfNeeded()
          }
      }
      private var priority: ConstraintPriorityTarget {
          didSet {
            self.updateConstantAndPriorityIfNeeded()
          }
      }
      public var layoutConstraints: [LayoutConstraint]
      
      public var isActive: Bool {
          set {
              if newValue {
                  activate()
              }
              else {
                  deactivate()
              }
          }
          
          get {
              for layoutConstraint in self.layoutConstraints {
                  if layoutConstraint.isActive {
                      return true
                  }
              }
              return false
          }
      }
      
      // MARK: Initialization
  
      internal init(from: ConstraintItem,
                    to: ConstraintItem,
                    relation: ConstraintRelation,
                    sourceLocation: (String, UInt),
                    label: String?,
                    multiplier: ConstraintMultiplierTarget,
                    constant: ConstraintConstantTarget,
                    priority: ConstraintPriorityTarget) {
          self.from = from
          self.to = to
          self.relation = relation
          self.sourceLocation = sourceLocation
          self.label = label
          self.multiplier = multiplier
          self.constant = constant
          self.priority = priority
          self.layoutConstraints = []
  
          // get attributes
          let layoutFromAttributes = self.from.attributes.layoutAttributes
          let layoutToAttributes = self.to.attributes.layoutAttributes
  
          // get layout from
          let layoutFrom = self.from.layoutConstraintItem!
  
          // get relation
          let layoutRelation = self.relation.layoutRelation
  
          for layoutFromAttribute in layoutFromAttributes {
              // get layout to attribute
              let layoutToAttribute: LayoutAttribute
              #if os(iOS) || os(tvOS)
                  if layoutToAttributes.count > 0 {
                      if self.from.attributes == .edges && self.to.attributes == .margins {
                          switch layoutFromAttribute {
                          case .left:
                              layoutToAttribute = .leftMargin
                          case .right:
                              layoutToAttribute = .rightMargin
                          case .top:
                              layoutToAttribute = .topMargin
                          case .bottom:
                              layoutToAttribute = .bottomMargin
                          default:
                              fatalError()
                          }
                      } else if self.from.attributes == .margins && self.to.attributes == .edges {
                          switch layoutFromAttribute {
                          case .leftMargin:
                              layoutToAttribute = .left
                          case .rightMargin:
                              layoutToAttribute = .right
                          case .topMargin:
                              layoutToAttribute = .top
                          case .bottomMargin:
                              layoutToAttribute = .bottom
                          default:
                              fatalError()
                          }
                      } else if self.from.attributes == self.to.attributes {
                          layoutToAttribute = layoutFromAttribute
                      } else {
                          layoutToAttribute = layoutToAttributes[0]
                      }
                  } else {
                      if self.to.target == nil && (layoutFromAttribute == .centerX || layoutFromAttribute == .centerY) {
                          layoutToAttribute = layoutFromAttribute == .centerX ? .left : .top
                      } else {
                          layoutToAttribute = layoutFromAttribute
                      }
                  }
              #else
                  if self.from.attributes == self.to.attributes {
                      layoutToAttribute = layoutFromAttribute
                  } else if layoutToAttributes.count > 0 {
                      layoutToAttribute = layoutToAttributes[0]
                  } else {
                      layoutToAttribute = layoutFromAttribute
                  }
              #endif
  
              // get layout constant
              let layoutConstant: CGFloat = self.constant.constraintConstantTargetValueFor(layoutAttribute: layoutToAttribute)
  
              // get layout to
              var layoutTo: AnyObject? = self.to.target
  
              // use superview if possible
              if layoutTo == nil && layoutToAttribute != .width && layoutToAttribute != .height {
                  layoutTo = layoutFrom.superview
              }
  
              // create layout constraint
              let layoutConstraint = LayoutConstraint(
                  item: layoutFrom,
                  attribute: layoutFromAttribute,
                  relatedBy: layoutRelation,
                  toItem: layoutTo,
                  attribute: layoutToAttribute,
                  multiplier: self.multiplier.constraintMultiplierTargetValue,
                  constant: layoutConstant
              )
  
              // set label
              layoutConstraint.label = self.label
  
              // set priority
              layoutConstraint.priority = LayoutPriority(rawValue: self.priority.constraintPriorityTargetValue)
  
              // set constraint
              layoutConstraint.constraint = self
  
              // append
              self.layoutConstraints.append(layoutConstraint)
          }
      }
  
      // MARK: Public
  
      @available(*, deprecated:3.0, message:"Use activate().")
      public func install() {
          self.activate()
      }
  
      @available(*, deprecated:3.0, message:"Use deactivate().")
      public func uninstall() {
          self.deactivate()
      }
  
      public func activate() {
          self.activateIfNeeded()
      }
  
      public func deactivate() {
          self.deactivateIfNeeded()
      }
  
      @discardableResult
      public func update(offset: ConstraintOffsetTarget) -> Constraint {
          self.constant = offset.constraintOffsetTargetValue
          return self
      }
  
      @discardableResult
      public func update(inset: ConstraintInsetTarget) -> Constraint {
          self.constant = inset.constraintInsetTargetValue
          return self
      }
  
      @discardableResult
      public func update(priority: ConstraintPriorityTarget) -> Constraint {
          self.priority = priority.constraintPriorityTargetValue
          return self
      }
  
      @discardableResult
      public func update(priority: ConstraintPriority) -> Constraint {
          self.priority = priority.value
          return self
      }
  
      @available(*, deprecated:3.0, message:"Use update(offset: ConstraintOffsetTarget) instead.")
      public func updateOffset(amount: ConstraintOffsetTarget) -> Void { self.update(offset: amount) }
  
      @available(*, deprecated:3.0, message:"Use update(inset: ConstraintInsetTarget) instead.")
      public func updateInsets(amount: ConstraintInsetTarget) -> Void { self.update(inset: amount) }
  
      @available(*, deprecated:3.0, message:"Use update(priority: ConstraintPriorityTarget) instead.")
      public func updatePriority(amount: ConstraintPriorityTarget) -> Void { self.update(priority: amount) }
  
      @available(*, obsoleted:3.0, message:"Use update(priority: ConstraintPriorityTarget) instead.")
      public func updatePriorityRequired() -> Void {}
  
      @available(*, obsoleted:3.0, message:"Use update(priority: ConstraintPriorityTarget) instead.")
      public func updatePriorityHigh() -> Void { fatalError("Must be implemented by Concrete subclass.") }
  
      @available(*, obsoleted:3.0, message:"Use update(priority: ConstraintPriorityTarget) instead.")
      public func updatePriorityMedium() -> Void { fatalError("Must be implemented by Concrete subclass.") }
  
      @available(*, obsoleted:3.0, message:"Use update(priority: ConstraintPriorityTarget) instead.")
      public func updatePriorityLow() -> Void { fatalError("Must be implemented by Concrete subclass.") }
  
      // MARK: Internal
  
      internal func updateConstantAndPriorityIfNeeded() {
          for layoutConstraint in self.layoutConstraints {
              let attribute = (layoutConstraint.secondAttribute == .notAnAttribute) ? layoutConstraint.firstAttribute : layoutConstraint.secondAttribute
              layoutConstraint.constant = self.constant.constraintConstantTargetValueFor(layoutAttribute: attribute)
  
              let requiredPriority = ConstraintPriority.required.value
              if (layoutConstraint.priority.rawValue < requiredPriority), (self.priority.constraintPriorityTargetValue != requiredPriority) {
                  layoutConstraint.priority = LayoutPriority(rawValue: self.priority.constraintPriorityTargetValue)
              }
          }
      }
  
      internal func activateIfNeeded(updatingExisting: Bool = false) {
          guard let item = self.from.layoutConstraintItem else {
              print("WARNING: SnapKit failed to get from item from constraint. Activate will be a no-op.")
              return
          }
          let layoutConstraints = self.layoutConstraints
  
          if updatingExisting {
              var existingLayoutConstraints: [LayoutConstraint] = []
              for constraint in item.constraints {
                  existingLayoutConstraints += constraint.layoutConstraints
              }
  
              for layoutConstraint in layoutConstraints {
                  let existingLayoutConstraint = existingLayoutConstraints.first { $0 == layoutConstraint }
                  guard let updateLayoutConstraint = existingLayoutConstraint else {
                      fatalError("Updated constraint could not find existing matching constraint to update: \(layoutConstraint)")
                  }
  
                  let updateLayoutAttribute = (updateLayoutConstraint.secondAttribute == .notAnAttribute) ? updateLayoutConstraint.firstAttribute : updateLayoutConstraint.secondAttribute
                  updateLayoutConstraint.constant = self.constant.constraintConstantTargetValueFor(layoutAttribute: updateLayoutAttribute)
              }
          } else {
              NSLayoutConstraint.activate(layoutConstraints)
              item.add(constraints: [self])
          }
      }
  
      internal func deactivateIfNeeded() {
          guard let item = self.from.layoutConstraintItem else {
              print("WARNING: SnapKit failed to get from item from constraint. Deactivate will be a no-op.")
              return
          }
          let layoutConstraints = self.layoutConstraints
          NSLayoutConstraint.deactivate(layoutConstraints)
          item.remove(constraints: [self])
      }
  }