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Pods/Realm/include/RLMAccessor.h 1.86 KB
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  ////////////////////////////////////////////////////////////////////////////
  //
  // Copyright 2014 Realm Inc.
  //
  // Licensed under the Apache License, Version 2.0 (the "License");
  // you may not use this file except in compliance with the License.
  // You may obtain a copy of the License at
  //
  // http://www.apache.org/licenses/LICENSE-2.0
  //
  // Unless required by applicable law or agreed to in writing, software
  // distributed under the License is distributed on an "AS IS" BASIS,
  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  // See the License for the specific language governing permissions and
  // limitations under the License.
  //
  ////////////////////////////////////////////////////////////////////////////
  
  #import <Foundation/Foundation.h>
  
  @class RLMObjectSchema, RLMProperty, RLMObjectBase;
  
  NS_ASSUME_NONNULL_BEGIN
  
  //
  // Accessors Class Creation/Caching
  //
  
  // get accessor classes for an object class - generates classes if not cached
  Class RLMManagedAccessorClassForObjectClass(Class objectClass, RLMObjectSchema *schema, const char *name);
  Class RLMUnmanagedAccessorClassForObjectClass(Class objectClass, RLMObjectSchema *schema);
  
  //
  // Dynamic getters/setters
  //
  FOUNDATION_EXTERN void RLMDynamicValidatedSet(RLMObjectBase *obj, NSString *propName, id __nullable val);
  FOUNDATION_EXTERN id __nullable RLMDynamicGet(RLMObjectBase *obj, RLMProperty *prop);
  FOUNDATION_EXTERN id __nullable RLMDynamicGetByName(RLMObjectBase *obj, NSString *propName);
  
  // by property/column
  void RLMDynamicSet(RLMObjectBase *obj, RLMProperty *prop, id val);
  
  //
  // Class modification
  //
  
  // Replace className method for the given class
  void RLMReplaceClassNameMethod(Class accessorClass, NSString *className);
  
  // Replace sharedSchema method for the given class
  void RLMReplaceSharedSchemaMethod(Class accessorClass, RLMObjectSchema * __nullable schema);
  
  NS_ASSUME_NONNULL_END