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//
// UIView+Extension.swift
// taiji
//
// Created by 泰极科技 on 2019/5/15.
// Copyright © 2019 泰极科技. All rights reserved.
//
import UIKit
public extension UIView {
func screenSnapScreen() -> UIImage? {
//截取整个屏幕
guard let window = UIApplication.shared.keyWindow else { return nil }
// 用下面这行而不是UIGraphicsBeginImageContext(),因为前者支持Retina
UIGraphicsBeginImageContextWithOptions(window.bounds.size, false, 0.0)
window.layer.render(in: UIGraphicsGetCurrentContext()!)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return UIImage.init(data: image?.jpegData(compressionQuality: 0.5) ?? Data()) //image
}
func asImage() -> UIImage? {
if #available(iOS 10.0, *) {
let renderer = UIGraphicsImageRenderer(bounds: bounds)
return renderer.image { rendererContext in
layer.render(in: rendererContext.cgContext)
}
} else {
UIGraphicsBeginImageContextWithOptions(frame.size, true, UIScreen.main.scale)
layer.render(in: UIGraphicsGetCurrentContext()!)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
// Fallback on earlier versions
}
}
/// 截屏Image
var captureImage: UIImage? {
// 参数①:截屏区域 参数②:是否透明 参数③:清晰度
UIGraphicsBeginImageContextWithOptions(frame.size, true, UIScreen.main.scale)
layer.render(in: UIGraphicsGetCurrentContext()!)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
func setCorners(corners: UIRectCorner, radio: CGFloat) {
let maskPath = UIBezierPath(roundedRect: self.bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radio, height: radio))
let maskLayer = CAShapeLayer()
maskLayer.frame = self.bounds
maskLayer.path = maskPath.cgPath
self.layer.mask = maskLayer
}
func setRadio(radio: CGFloat) {
self.layer.cornerRadius = radio
// self.layer.mask = maskLayer
}
func drawFertileView(type: Int) {
backgroundColor = UIColor.rgbColorFromHex(0xD8E9FA)
var corners: UIRectCorner = []
if type == 1 {
corners = [.topLeft, .bottomLeft]
} else if type == 3 {
corners = [.topRight, .bottomRight]
} else if type == 4 {
corners = .allCorners
}
let maskPath = UIBezierPath(roundedRect: CGRect(x: 0, y: bounds.height/2-11, width: bounds.width, height: 22), byRoundingCorners: corners, cornerRadii: CGSize(width: 11, height: 11))
let maskLayer = CAShapeLayer()
maskLayer.frame = self.bounds
maskLayer.path = maskPath.cgPath
self.layer.mask = maskLayer
}
func drawMenstrualView(type: Int) {
// left = 1, middle, right, full, none
backgroundColor = UIColor.rgbColorFromHex(0xFFDFEA)
let bezierPath = UIBezierPath()
let circlePath = UIBezierPath(ovalIn: CGRect(x: bounds.width/2-16, y: bounds.height/2-16, width: 32, height: 32))
var squarePath = UIBezierPath()
if type == 1 {
squarePath = UIBezierPath(roundedRect: CGRect(x: bounds.width/2, y: bounds.height/2-6.5, width: bounds.width, height: 13), cornerRadius: 0)
} else if type == 3 {
squarePath = UIBezierPath(roundedRect: CGRect(x: 0, y: bounds.height/2-6.5, width: bounds.width/2, height: 13), cornerRadius: 0)
} else if type == 2 {
squarePath = UIBezierPath(roundedRect: CGRect(x: 0, y: bounds.height/2-6.5, width: bounds.width, height: 13), cornerRadius: 0)
} else {
squarePath = UIBezierPath(roundedRect: CGRect(x: bounds.width/2-1, y: bounds.height/2-1, width: 2, height: 2), cornerRadius: 0)
}
squarePath.append(circlePath)
bezierPath.append(squarePath)
let maskLayer = CAShapeLayer()
maskLayer.frame = self.bounds
maskLayer.path = bezierPath.cgPath
self.layer.mask = maskLayer
}
func setDefault() {
self.layer.shadowColor = UIColor.rgbaColorFromHex(0x3D5A80, alpha: 0.1).cgColor
self.layer.shadowOffset = CGSize.zero
self.layer.shadowRadius = 6
self.layer.shadowOpacity = 1
self.layer.cornerRadius = 6
}
// MARK: 添加渐变色图层
func gradientColor(_ text: String, _ font: UIFont, offsetY: CGFloat = 0, textAlignment: NSTextAlignment = NSTextAlignment.center) {
// layoutIfNeeded()
var b: CGRect!
if offsetY == 0 {
b = self.bounds
} else {
b = CGRect(x: 0, y: offsetY, width: self.bounds.size.width, height: self.bounds.size.height)
}
let label = UILabel()
label.text = text
label.font = font
label.textAlignment = textAlignment
label.frame = b
let gradient = CAGradientLayer()
gradient.colors = [UIColor(red: 0.23, green: 0.98, blue: 0.99, alpha: 1).cgColor, UIColor(red: 0.21, green: 0.71, blue: 1, alpha: 1).cgColor]
gradient.startPoint = CGPoint(x: 0, y: 0)
gradient.endPoint = CGPoint(x: 1.1155598958333333, y: 1)
gradient.frame = b
self.layer.insertSublayer(gradient, at: 0)
self.mask = label
// self.layer.masksToBounds = false
// guard startPoint.x >= 0, startPoint.x <= 1, startPoint.y >= 0, startPoint.y <= 1, endPoint.x >= 0, endPoint.x <= 1, endPoint.y >= 0, endPoint.y <= 1 else {
// return
// }
// // 外界如果改变了self的大小,需要先刷新
// layoutIfNeeded()
//
// var gradientLayer: CAGradientLayer!
// removeGradientLayer()
//
// gradientLayer = CAGradientLayer()
// gradientLayer.frame = self.layer.bounds
// gradientLayer.startPoint = startPoint
// gradientLayer.endPoint = endPoint
// gradientLayer.colors = colors
// gradientLayer.cornerRadius = self.layer.cornerRadius
// gradientLayer.masksToBounds = true
// // 渐变图层插入到最底层,避免在uibutton上遮盖文字图片
// self.layer.insertSublayer(gradientLayer, at: 0)
// self.backgroundColor = UIColor.clear
// // self如果是UILabel,masksToBounds设为true会导致文字消失
// self.layer.masksToBounds = false
}
func gradientColor1(_ text: String, _ font: UIFont, cornerRadius: CGFloat = 4) {
layoutIfNeeded()
let button = UIButton()
button.setTitle(text, for: .normal)
button.frame = self.bounds
button.layer.cornerRadius = cornerRadius
button.layer.borderWidth = 1
button.layer.masksToBounds = true
button.titleLabel?.font = font
button.titleLabel?.textAlignment = .center
let gradient = CAGradientLayer()
gradient.colors = [UIColor(red: 0.23, green: 0.98, blue: 0.99, alpha: 1).cgColor, UIColor(red: 0.21, green: 0.71, blue: 1, alpha: 1).cgColor]
gradient.startPoint = CGPoint(x: 0, y: 0)
gradient.endPoint = CGPoint(x: 1.1155598958333333, y: 1)
gradient.frame = self.bounds
self.layer.insertSublayer(gradient, at: 0)
self.mask = button
}
// MARK: 移除渐变图层
// (当希望只使用backgroundColor的颜色时,需要先移除之前加过的渐变图层)
func removeGradientLayer() {
self.mask = nil
if let sl = self.layer.sublayers {
for layer in sl {
if layer.isKind(of: CAGradientLayer.self) {
layer.removeFromSuperlayer()
}
}
}
}
func removeShapeLayer() {
self.mask = nil
if let sl = self.layer.sublayers {
for layer in sl {
if layer.isKind(of: CAShapeLayer.self) {
layer.removeFromSuperlayer()
}
}
}
}
}
extension UIScrollView {
/// 截长屏Image
var captureLongImage: UIImage? {
var image: UIImage? = nil
UIGraphicsBeginImageContext(contentSize)
let formerContentOffset = contentOffset
let formerFrame = frame
self.contentOffset = .zero
self.frame = CGRect(origin: CGPoint.zero, size: contentSize)
UIGraphicsBeginImageContextWithOptions(contentSize, false, UIScreen.main.scale)
if let currentContext = UIGraphicsGetCurrentContext() {
self.layer.render(in: currentContext)
image = UIGraphicsGetImageFromCurrentImageContext()
}
UIGraphicsEndImageContext()
self.contentOffset = formerContentOffset
self.frame = formerFrame
return image
}
}
private var SwViewCaptureKey_IsCapturing: String = "SwViewCapture_AssoKey_isCapturing"
public extension UIView {
@objc func swSetFrame(_ frame: CGRect) {
// Do nothing, use for swizzling
}
var isCapturing:Bool! {
get {
let num = objc_getAssociatedObject(self, &SwViewCaptureKey_IsCapturing)
if num == nil {
return false
}
if let numObj = num as? NSNumber {
return numObj.boolValue
}else {
return false
}
}
set(newValue) {
let num = NSNumber(value: newValue as Bool)
objc_setAssociatedObject(self, &SwViewCaptureKey_IsCapturing, num, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
func swCapture(_ completionHandler: (_ capturedImage: UIImage?) -> Void) {
self.isCapturing = true
let bounds = self.bounds
UIGraphicsBeginImageContextWithOptions(bounds.size, false, UIScreen.main.scale)
let context = UIGraphicsGetCurrentContext()
context?.saveGState()
context?.translateBy(x: -self.frame.origin.x, y: -self.frame.origin.y);
// if (swContainsWKWebView()) {
// self.drawHierarchy(in: bounds, afterScreenUpdates: true)
// }else{
self.layer.render(in: context!)
// }
let capturedImage = UIGraphicsGetImageFromCurrentImageContext()
context?.restoreGState();
UIGraphicsEndImageContext()
self.isCapturing = false
completionHandler(capturedImage)
}
}
extension UIScrollView {
public func swContentCapture (_ completionHandler: @escaping (_ capturedImage: UIImage?) -> Void) {
self.isCapturing = true
// Put a fake Cover of View
let snapShotView = self.snapshotView(afterScreenUpdates: false)
snapShotView?.frame = CGRect(x: self.frame.origin.x, y: self.frame.origin.y, width: (snapShotView?.frame.size.width)!, height: (snapShotView?.frame.size.height)!)
self.superview?.addSubview(snapShotView!)
// Backup all properties of scrollview if needed
let bakFrame = self.frame
let bakOffset = self.contentOffset
let bakSuperView = self.superview
let bakIndex = self.superview?.subviews.index(of: self)
// Scroll To Bottom show all cached view
if self.frame.size.height < self.contentSize.height {
self.contentOffset = CGPoint(x: 0, y: self.contentSize.height - self.frame.size.height)
}
self.swRenderImageView({ [weak self] (capturedImage) -> Void in
// Recover View
let strongSelf = self!
strongSelf.removeFromSuperview()
strongSelf.frame = bakFrame
strongSelf.contentOffset = bakOffset
bakSuperView?.insertSubview(strongSelf, at: bakIndex!)
snapShotView?.removeFromSuperview()
strongSelf.isCapturing = false
completionHandler(capturedImage)
})
}
fileprivate func swRenderImageView(_ completionHandler: @escaping (_ capturedImage: UIImage?) -> Void) {
// Rebuild scrollView superView and their hold relationship
let swTempRenderView = UIView(frame: CGRect(x: 0, y: 0, width: self.contentSize.width, height: self.contentSize.height))
self.removeFromSuperview()
swTempRenderView.addSubview(self)
self.contentOffset = CGPoint.zero
self.frame = swTempRenderView.bounds
// Swizzling setFrame
let method: Method = class_getInstanceMethod(object_getClass(self), #selector(setter: UIView.frame))!
let swizzledMethod: Method = class_getInstanceMethod(object_getClass(self), Selector(("swSetFrame:")))!
method_exchangeImplementations(method, swizzledMethod)
// Sometimes ScrollView will Capture nothing without defer;
DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + Double(Int64(0.3 * Double(NSEC_PER_SEC))) / Double(NSEC_PER_SEC)) { () -> Void in
let bounds = self.bounds
UIGraphicsBeginImageContextWithOptions(bounds.size, false, UIScreen.main.scale)
// if (self.swContainsWKWebView()) {
// self.drawHierarchy(in: bounds, afterScreenUpdates: true)
// }else{
self.layer.render(in: UIGraphicsGetCurrentContext()!)
// }
let capturedImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
method_exchangeImplementations(swizzledMethod, method)
completionHandler(capturedImage)
}
}
// Simulate People Action, all the `fixed` element will be repeate
// SwContentCapture will capture all content without simulate people action, more perfect.
public func swContentScrollCapture (_ completionHandler: @escaping (_ capturedImage: UIImage?) -> Void) {
self.isCapturing = true
// Put a fake Cover of View
let snapShotView = self.snapshotView(afterScreenUpdates: true)
snapShotView?.frame = CGRect(x: self.frame.origin.x, y: self.frame.origin.y, width: (snapShotView?.frame.size.width)!, height: (snapShotView?.frame.size.height)!)
self.superview?.addSubview(snapShotView!)
// Backup
let bakOffset = self.contentOffset
// Divide
let page = floorf(Float(self.contentSize.height / self.bounds.height))
UIGraphicsBeginImageContextWithOptions(self.contentSize, false, UIScreen.main.scale)
self.swContentScrollPageDraw(0, maxIndex: Int(page), drawCallback: { [weak self] () -> Void in
let strongSelf = self
let capturedImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
// Recover
strongSelf?.setContentOffset(bakOffset, animated: false)
snapShotView?.removeFromSuperview()
strongSelf?.isCapturing = false
completionHandler(capturedImage)
})
}
fileprivate func swContentScrollPageDraw (_ index: Int, maxIndex: Int, drawCallback: @escaping () -> Void) {
self.setContentOffset(CGPoint(x: 0, y: CGFloat(index) * self.frame.size.height), animated: false)
let splitFrame = CGRect(x: 0, y: CGFloat(index) * self.frame.size.height, width: bounds.size.width, height: bounds.size.height)
DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + Double(Int64(0.3 * Double(NSEC_PER_SEC))) / Double(NSEC_PER_SEC)) { () -> Void in
self.drawHierarchy(in: splitFrame, afterScreenUpdates: true)
if index < maxIndex {
self.swContentScrollPageDraw(index + 1, maxIndex: maxIndex, drawCallback: drawCallback)
}else{
drawCallback()
}
}
}
}
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