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  /*************************************************************************
   *
   * Copyright 2016 Realm Inc.
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   * http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   *
   **************************************************************************/
  
  #ifndef REALM_REPLICATION_HPP
  #define REALM_REPLICATION_HPP
  
  #include <algorithm>
  #include <limits>
  #include <memory>
  #include <exception>
  #include <string>
  
  #include <realm/util/assert.hpp>
  #include <realm/util/safe_int_ops.hpp>
  #include <realm/util/buffer.hpp>
  #include <realm/util/string_buffer.hpp>
  #include <realm/impl/cont_transact_hist.hpp>
  #include <realm/impl/transact_log.hpp>
  
  namespace realm {
  namespace util {
  class Logger;
  }
  
  // FIXME: Be careful about the possibility of one modification function being called by another where both do
  // transaction logging.
  
  /// Replication is enabled by passing an instance of an implementation of this
  /// class to the DB constructor.
  class Replication {
  public:
      virtual ~Replication() = default;
  
      // Formerly Replication:
      virtual void add_class(TableKey table_key, StringData table_name, bool is_embedded);
      virtual void add_class_with_primary_key(TableKey, StringData table_name, DataType pk_type, StringData pk_field,
                                              bool nullable);
      virtual void prepare_erase_class(TableKey table_key);
      virtual void erase_class(TableKey table_key, size_t num_tables);
      virtual void rename_class(TableKey table_key, StringData new_name);
      virtual void insert_column(const Table*, ColKey col_key, DataType type, StringData name, Table* target_table);
      virtual void erase_column(const Table*, ColKey col_key);
      virtual void rename_column(const Table*, ColKey col_key, StringData name);
  
      virtual void add_int(const Table*, ColKey col_key, ObjKey key, int_fast64_t value);
      virtual void set(const Table*, ColKey col_key, ObjKey key, Mixed value,
                       _impl::Instruction variant = _impl::instr_Set);
  
      virtual void list_set(const CollectionBase& list, size_t list_ndx, Mixed value);
      virtual void list_insert(const CollectionBase& list, size_t list_ndx, Mixed value);
      virtual void list_move(const CollectionBase&, size_t from_link_ndx, size_t to_link_ndx);
      virtual void list_erase(const CollectionBase&, size_t link_ndx);
      virtual void list_clear(const CollectionBase&);
  
      virtual void set_insert(const CollectionBase& set, size_t list_ndx, Mixed value);
      virtual void set_erase(const CollectionBase& set, size_t list_ndx, Mixed value);
      virtual void set_clear(const CollectionBase& set);
  
      virtual void dictionary_insert(const CollectionBase& dict, size_t dict_ndx, Mixed key, Mixed value);
      virtual void dictionary_set(const CollectionBase& dict, size_t dict_ndx, Mixed key, Mixed value);
      virtual void dictionary_erase(const CollectionBase& dict, size_t dict_ndx, Mixed key);
  
      virtual void create_object(const Table*, GlobalKey);
      virtual void create_object_with_primary_key(const Table*, ObjKey, Mixed);
      virtual void remove_object(const Table*, ObjKey);
  
      virtual void typed_link_change(const Table*, ColKey, TableKey);
  
      //@{
  
      /// Implicit nullifications due to removal of target row. This is redundant
      /// information from the point of view of replication, as the removal of the
      /// target row will reproduce the implicit nullifications in the target
      /// Realm anyway. The purpose of this instruction is to allow observers
      /// (reactor pattern) to be explicitly notified about the implicit
      /// nullifications.
  
      virtual void nullify_link(const Table*, ColKey col_key, ObjKey key);
      virtual void link_list_nullify(const Lst<ObjKey>&, size_t link_ndx);
  
  
      // Be sure to keep this type aligned with what is actually used in DB.
      using version_type = _impl::History::version_type;
      using InputStream = _impl::NoCopyInputStream;
      class TransactLogApplier;
      class Interrupted; // Exception
      class SimpleIndexTranslator;
  
      std::string get_database_path() const;
  
      /// Called during construction of the associated DB object.
      ///
      /// \param db The associated DB object.
      virtual void initialize(DB& db);
  
  
      /// \defgroup replication_transactions
      //@{
  
      /// From the point of view of the Replication class, a transaction is
      /// initiated when, and only when the associated Transaction object calls
      /// initiate_transact() and the call is successful. The associated
      /// Transaction object must terminate every initiated transaction either by
      /// calling finalize_commit() or by calling abort_transact(). It may only
      /// call finalize_commit(), however, after calling prepare_commit(), and
      /// only when prepare_commit() succeeds. If prepare_commit() fails (i.e.,
      /// throws) abort_transact() must still be called.
      ///
      /// The associated Transaction object is supposed to terminate a transaction
      /// as soon as possible, and is required to terminate it before attempting
      /// to initiate a new one.
      ///
      /// initiate_transact() is called by the associated Transaction object as
      /// part of the initiation of a transaction, and at a time where the caller
      /// has acquired exclusive write access to the local Realm. The Replication
      /// implementation is allowed to perform "precursor transactions" on the
      /// local Realm at this time. During the initiated transaction, the
      /// associated DB object must inform the Replication object of all
      /// modifying operations by calling set_value() and friends.
      ///
      /// FIXME: There is currently no way for implementations to perform
      /// precursor transactions, since a regular transaction would cause a dead
      /// lock when it tries to acquire a write lock. Consider giving access to
      /// special non-locking precursor transactions via an extra argument to this
      /// function.
      ///
      /// prepare_commit() serves as the first phase of a two-phase commit. This
      /// function is called by the associated Transaction object immediately
      /// before the commit operation on the local Realm. The associated
      /// Transaction object will then, as the second phase, either call
      /// finalize_commit() or abort_transact() depending on whether the commit
      /// operation succeeded or not. The Replication implementation is allowed to
      /// modify the Realm via the associated Transaction object at this time
      /// (important to in-Realm histories).
      ///
      /// initiate_transact() and prepare_commit() are allowed to block the
      /// calling thread if, for example, they need to communicate over the
      /// network. If a calling thread is blocked in one of these functions, it
      /// must be possible to interrupt the blocking operation by having another
      /// thread call interrupt(). The contract is as follows: When interrupt() is
      /// called, then any execution of initiate_transact() or prepare_commit(),
      /// initiated before the interruption, must complete without blocking, or
      /// the execution must be aborted by throwing an Interrupted exception. If
      /// initiate_transact() or prepare_commit() throws Interrupted, it counts as
      /// a failed operation.
      ///
      /// finalize_commit() is called by the associated Transaction object
      /// immediately after a successful commit operation on the local Realm. This
      /// happens at a time where modification of the Realm is no longer possible
      /// via the associated Transaction object. In the case of in-Realm
      /// histories, the changes are automatically finalized as part of the commit
      /// operation performed by the caller prior to the invocation of
      /// finalize_commit(), so in that case, finalize_commit() might not need to
      /// do anything.
      ///
      /// abort_transact() is called by the associated Transaction object to
      /// terminate a transaction without committing. That is, any transaction
      /// that is not terminated by finalize_commit() is terminated by
      /// abort_transact(). This could be due to an explicit rollback, or due to a
      /// failed commit attempt.
      ///
      /// Note that finalize_commit() and abort_transact() are not allowed to
      /// throw.
      ///
      /// \param current_version The version of the snapshot that the current
      /// transaction is based on.
      ///
      /// \param history_updated Pass true only when the history has already been
      /// updated to reflect the currently bound snapshot, such as when
      /// _impl::History::update_early_from_top_ref() was called during the
      /// transition from a read transaction to the current write transaction.
      ///
      /// \throw Interrupted Thrown by initiate_transact() and prepare_commit() if
      /// a blocking operation was interrupted.
  
      void initiate_transact(Group& group, version_type current_version, bool history_updated);
      /// \param current_version The version of the snapshot that the current
      /// transaction is based on.
      /// \return prepare_commit() returns the version of the new snapshot
      /// produced by the transaction.
      version_type prepare_commit(version_type current_version);
      void finalize_commit() noexcept;
  
      //@}
  
      /// Get the list of uncommitted changes accumulated so far in the current
      /// write transaction.
      ///
      /// The callee retains ownership of the referenced memory. The ownership is
      /// not handed over to the caller.
      ///
      /// This function may be called only during a write transaction (prior to
      /// initiation of commit operation). In that case, the caller may assume that the
      /// returned memory reference stays valid for the remainder of the transaction (up
      /// until initiation of the commit operation).
      BinaryData get_uncommitted_changes() const noexcept;
  
      /// CAUTION: These values are stored in Realm files, so value reassignment
      /// is not allowed.
      enum HistoryType {
          /// No history available. No support for either continuous transactions
          /// or inter-client synchronization.
          hist_None = 0,
  
          /// Out-of-Realm history supporting continuous transactions.
          ///
          /// NOTE: This history type is no longer in use. The value needs to stay
          /// reserved in case someone tries to open an old Realm file.
          hist_OutOfRealm = 1,
  
          /// In-Realm history supporting continuous transactions
          /// (make_in_realm_history()).
          hist_InRealm = 2,
  
          /// In-Realm history supporting continuous transactions and client-side
          /// synchronization protocol (realm::sync::ClientHistory).
          hist_SyncClient = 3,
  
          /// In-Realm history supporting continuous transactions and server-side
          /// synchronization protocol (realm::_impl::ServerHistory).
          hist_SyncServer = 4
      };
  
      /// Returns the type of history maintained by this Replication
      /// implementation, or \ref hist_None if no history is maintained by it.
      ///
      /// This type is used to ensure that all session participants agree on
      /// history type, and that the Realm file contains a compatible type of
      /// history, at the beginning of a new session.
      ///
      /// As a special case, if there is no top array (Group::m_top) at the
      /// beginning of a new session, then the history type is still undecided and
      /// all history types (as returned by get_history_type()) are threfore
      /// allowed for the session initiator. Note that this case only arises if
      /// there was no preceding session, or if no transaction was sucessfully
      /// committed during any of the preceding sessions. As soon as a transaction
      /// is successfully committed, the Realm contains at least a top array, and
      /// from that point on, the history type is generally fixed, although still
      /// subject to certain allowed changes (as mentioned below).
      ///
      /// For the sake of backwards compatibility with older Realm files that does
      /// not store any history type, the following rule shall apply:
      ///
      ///   - If the top array of a Realm file (Group::m_top) does not contain a
      ///     history type, because it is too short, it shall be understood as
      ///     implicitly storing the type \ref hist_None.
      ///
      /// Note: In what follows, the meaning of *preceding session* is: The last
      /// preceding session that modified the Realm by sucessfully committing a
      /// new snapshot.
      ///
      /// It shall be allowed to switch to a \ref hist_InRealm history if the
      /// stored history type is \ref hist_None. This can be done simply by adding
      /// a new history to the Realm file. This is possible because histories of
      /// this type a transient in nature, and need not survive from one session
      /// to the next.
      ///
      /// On the other hand, as soon as a history of type \ref hist_InRealm is
      /// added to a Realm file, that history type is binding for all subsequent
      /// sessions. In theory, this constraint is not necessary, and a later
      /// switch to \ref hist_None would be possible because of the transient
      /// nature of it, however, because the \ref hist_InRealm history remains in
      /// the Realm file, there are practical complications, and for that reason,
      /// such switching shall not be supported.
      ///
      /// The \ref hist_SyncClient history type can only be used if the stored
      /// history type is also \ref hist_SyncClient, or when there is no top array
      /// yet. Likewise, the \ref hist_SyncServer history type can only be used if
      /// the stored history type is also \ref hist_SyncServer, or when there is
      /// no top array yet. Additionally, when the stored history type is \ref
      /// hist_SyncClient or \ref hist_SyncServer, then all subsequent sessions
      /// must have the same type. These restrictions apply because such a history
      /// needs to be maintained persistently across sessions.
      ///
      /// In general, if there is no stored history type (no top array) at the
      /// beginning of a new session, or if the stored type disagrees with what is
      /// returned by get_history_type() (which is possible due to particular
      /// allowed changes of history type), the actual history type (as returned
      /// by get_history_type()) used during that session, must be stored in the
      /// Realm during the first successfully committed transaction in that
      /// session. But note that there is still no need to expand the top array to
      /// store the history type \ref hist_None, due to the rule mentioned above.
      ///
      /// This function must return \ref hist_None when, and only when
      /// get_history() returns null.
      virtual HistoryType get_history_type() const noexcept = 0;
  
      /// Returns the schema version of the history maintained by this Replication
      /// implementation, or 0 if no history is maintained by it. All session
      /// participants must agree on history schema version.
      ///
      /// Must return 0 if get_history_type() returns \ref hist_None.
      virtual int get_history_schema_version() const noexcept = 0;
  
      /// Implementation may assume that this function is only ever called with a
      /// stored schema version that is less than what was returned by
      /// get_history_schema_version().
      virtual bool is_upgradable_history_schema(int stored_schema_version) const noexcept = 0;
  
      /// The implementation may assume that this function is only ever called if
      /// is_upgradable_history_schema() was called with the same stored schema
      /// version, and returned true. This implies that the specified stored
      /// schema version is always strictly less than what was returned by
      /// get_history_schema_version().
      virtual void upgrade_history_schema(int stored_schema_version) = 0;
  
      /// Returns an object that gives access to the history of changesets
      /// used by writers. All writers can share the same object as all write
      /// transactions are serialized.
      ///
      /// This function must return null when, and only when get_history_type()
      /// returns \ref hist_None.
      virtual _impl::History* _get_history_write() = 0;
  
      /// Returns an object that gives access to the history of changesets in a
      /// way that allows for continuous transactions to work. All readers must
      /// get their own exclusive object as readers are not blocking each other.
      /// (Group::advance_transact() in particular).
      ///
      /// This function must return null when, and only when get_history_type()
      /// returns \ref hist_None.
      virtual std::unique_ptr<_impl::History> _create_history_read() = 0;
  
  protected:
      Replication() = default;
  
  
      //@{
  
      /// do_initiate_transact() is called by initiate_transact(), and likewise
      /// for do_prepare_commit()
      ///
      /// With respect to exception safety, the Replication implementation has two
      /// options: It can prepare to accept the accumulated changeset in
      /// do_prepapre_commit() by allocating all required resources, and delay the
      /// actual acceptance to finalize_commit(), which requires that the final
      /// acceptance can be done without any risk of failure. Alternatively, the
      /// Replication implementation can fully accept the changeset in
      /// do_prepapre_commit() (allowing for failure), and then discard that
      /// changeset during the next invocation of do_initiate_transact() if
      /// `current_version` indicates that the previous transaction failed.
  
      virtual void do_initiate_transact(Group& group, version_type current_version, bool history_updated);
  
      //@}
  
  
      // Formerly part of TrivialReplication:
      virtual version_type prepare_changeset(const char* data, size_t size, version_type orig_version) = 0;
      virtual void finalize_changeset() noexcept {}
  
  private:
      struct CollectionId {
          TableKey table_key;
          ObjKey object_key;
          ColKey col_id;
  
          CollectionId() = default;
          CollectionId(const CollectionBase& list)
              : table_key(list.get_table()->get_key())
              , object_key(list.get_owner_key())
              , col_id(list.get_col_key())
          {
          }
          CollectionId(TableKey t, ObjKey k, ColKey c)
              : table_key(t)
              , object_key(k)
              , col_id(c)
          {
          }
          bool operator!=(const CollectionId& other)
          {
              return object_key != other.object_key || table_key != other.table_key || col_id != other.col_id;
          }
      };
  
      _impl::TransactLogBufferStream m_stream;
      _impl::TransactLogEncoder m_encoder{m_stream};
      mutable const Table* m_selected_table = nullptr;
      mutable CollectionId m_selected_list;
  
      void unselect_all() noexcept;
      void select_table(const Table*); // unselects link list
      void select_collection(const CollectionBase&);
  
      void do_select_table(const Table*);
      void do_select_collection(const CollectionBase&);
  
      void do_set(const Table*, ColKey col_key, ObjKey key, _impl::Instruction variant = _impl::instr_Set);
  
      size_t transact_log_size();
  };
  
  class Replication::Interrupted : public std::exception {
  public:
      const char* what() const noexcept override
      {
          return "Interrupted";
      }
  };
  
  
  // Implementation:
  
  inline void Replication::initiate_transact(Group& group, version_type current_version, bool history_updated)
  {
      if (auto hist = _get_history_write()) {
          hist->set_group(&group, history_updated);
      }
      do_initiate_transact(group, current_version, history_updated);
      unselect_all();
  }
  
  inline void Replication::finalize_commit() noexcept
  {
      finalize_changeset();
  }
  
  inline BinaryData Replication::get_uncommitted_changes() const noexcept
  {
      const char* data = m_stream.get_data();
      size_t size = m_encoder.write_position() - data;
      return BinaryData(data, size);
  }
  
  inline size_t Replication::transact_log_size()
  {
      return m_encoder.write_position() - m_stream.get_data();
  }
  
  
  inline void Replication::unselect_all() noexcept
  {
      m_selected_table = nullptr;
      m_selected_list = CollectionId();
  }
  
  inline void Replication::select_table(const Table* table)
  {
      if (table != m_selected_table)
          do_select_table(table); // Throws
      m_selected_list = CollectionId();
  }
  
  inline void Replication::select_collection(const CollectionBase& list)
  {
      if (CollectionId(list) != m_selected_list) {
          do_select_collection(list); // Throws
      }
  }
  
  inline void Replication::prepare_erase_class(TableKey) {}
  
  inline void Replication::erase_class(TableKey table_key, size_t)
  {
      unselect_all();
      m_encoder.erase_class(table_key); // Throws
  }
  
  inline void Replication::rename_class(TableKey table_key, StringData)
  {
      unselect_all();
      m_encoder.rename_class(table_key); // Throws
  }
  
  inline void Replication::insert_column(const Table* t, ColKey col_key, DataType, StringData, Table*)
  {
      select_table(t);                  // Throws
      m_encoder.insert_column(col_key); // Throws
  }
  
  inline void Replication::erase_column(const Table* t, ColKey col_key)
  {
      select_table(t);                 // Throws
      m_encoder.erase_column(col_key); // Throws
  }
  
  
  inline void Replication::rename_column(const Table* t, ColKey col_key, StringData)
  {
      select_table(t);                  // Throws
      m_encoder.rename_column(col_key); // Throws
  }
  
  inline void Replication::do_set(const Table* t, ColKey col_key, ObjKey key, _impl::Instruction variant)
  {
      if (variant != _impl::Instruction::instr_SetDefault) {
          select_table(t);                       // Throws
          m_encoder.modify_object(col_key, key); // Throws
      }
  }
  
  inline void Replication::set(const Table* t, ColKey col_key, ObjKey key, Mixed, _impl::Instruction variant)
  {
      do_set(t, col_key, key, variant); // Throws
  }
  
  inline void Replication::add_int(const Table* t, ColKey col_key, ObjKey key, int_fast64_t)
  {
      do_set(t, col_key, key); // Throws
  }
  
  inline void Replication::nullify_link(const Table* t, ColKey col_key, ObjKey key)
  {
      select_table(t);                       // Throws
      m_encoder.modify_object(col_key, key); // Throws
  }
  
  inline void Replication::list_set(const CollectionBase& list, size_t list_ndx, Mixed)
  {
      select_collection(list);      // Throws
      m_encoder.list_set(list_ndx); // Throws
  }
  
  inline void Replication::list_insert(const CollectionBase& list, size_t list_ndx, Mixed)
  {
      select_collection(list);         // Throws
      m_encoder.list_insert(list_ndx); // Throws
  }
  
  inline void Replication::set_insert(const CollectionBase& set, size_t set_ndx, Mixed)
  {
      select_collection(set);        // Throws
      m_encoder.set_insert(set_ndx); // Throws
  }
  
  inline void Replication::set_erase(const CollectionBase& set, size_t set_ndx, Mixed)
  {
      select_collection(set);       // Throws
      m_encoder.set_erase(set_ndx); // Throws
  }
  
  inline void Replication::set_clear(const CollectionBase& set)
  {
      select_collection(set);          // Throws
      m_encoder.set_clear(set.size()); // Throws
  }
  
  inline void Replication::remove_object(const Table* t, ObjKey key)
  {
      select_table(t);              // Throws
      m_encoder.remove_object(key); // Throws
  }
  
  inline void Replication::list_move(const CollectionBase& list, size_t from_link_ndx, size_t to_link_ndx)
  {
      select_collection(list);                         // Throws
      m_encoder.list_move(from_link_ndx, to_link_ndx); // Throws
  }
  
  inline void Replication::list_erase(const CollectionBase& list, size_t link_ndx)
  {
      select_collection(list);        // Throws
      m_encoder.list_erase(link_ndx); // Throws
  }
  
  inline void Replication::typed_link_change(const Table* source_table, ColKey col, TableKey dest_table)
  {
      select_table(source_table);
      m_encoder.typed_link_change(col, dest_table);
  }
  
  } // namespace realm
  
  #endif // REALM_REPLICATION_HPP