// // LoaderTypes.swift // LoaderButton // // Created by 黄进文 on 2018/6/11. // Copyright © 2018年 Jovins. All rights reserved. // import UIKit public enum LoaderType: Int { /// 0.rotateChase case rotateChase /// 1.lineFade case lineFade /// 2.circleStroke case circleChasse /// 3.clipRotate case circleNarrow /// 4.ballPulse case ballPulse /// 5.ballPulseRotate case ballPulseRotate /// 6.ballMultipleRotate case ballMultipleRotate /// 7.ballRotate case ballRotate /// 8.ballBeat case ballBeat /// 9.pacman case pacman /// 10.circleRotate case circleRotate func animation() -> LoaderButtonAnimationDelegate { switch self { case .rotateChase: return LoaderRotateChaseAnimation() /// 0.rotateChase case .lineFade: return LoaderLineFadeAnimation() /// 1.lineFade case .circleChasse: return LoaderCircleChaseAnimation() /// 2.circleChasse case .circleNarrow: return LoaderCircleNarrowAnimation() /// 3.circleNarrow case .ballPulse: return LoaderBallPulseAnimation() /// 4.ballPulse case .ballPulseRotate: return LoaderBallPulseRotateAnimation() /// 5.ballPulseRotate case .ballMultipleRotate: return LoaderBallMultipleRotateAnimation() /// 6.ballMultipleRotate case .ballRotate: return LoaderBallRotateAnimation() /// 7.ballRotate case .ballBeat: return LoaderBallBeatAnimation() /// 8.ballBeat case .pacman: return LoaderPacmanAnimation() /// 9.pacman case .circleRotate: return LoaderCircleRotateAnimation() /// 10.circleRotate } } }