// Copyright (c) 2014–2015 Mattt Thompson (http://mattt.me) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. import Accelerate // MARK: Fast Fourier Transform public func fft(_ input: [Float]) -> [Float] { var real = [Float](input) var imaginary = [Float](repeating: 0.0, count: input.count) var splitComplex = DSPSplitComplex(realp: &real, imagp: &imaginary) let length = vDSP_Length(floor(log2(Float(input.count)))) let radix = FFTRadix(kFFTRadix2) let weights = vDSP_create_fftsetup(length, radix) vDSP_fft_zip(weights!, &splitComplex, 1, length, FFTDirection(FFT_FORWARD)) var magnitudes = [Float](repeating: 0.0, count: input.count) vDSP_zvmags(&splitComplex, 1, &magnitudes, 1, vDSP_Length(input.count)) var normalizedMagnitudes = [Float](repeating: 0.0, count: input.count) vDSP_vsmul(sqrt(magnitudes), 1, [2.0 / Float(input.count)], &normalizedMagnitudes, 1, vDSP_Length(input.count)) vDSP_destroy_fftsetup(weights) return normalizedMagnitudes } public func fft(_ input: [Double]) -> [Double] { var real = [Double](input) var imaginary = [Double](repeating: 0.0, count: input.count) var splitComplex = DSPDoubleSplitComplex(realp: &real, imagp: &imaginary) let length = vDSP_Length(floor(log2(Float(input.count)))) let radix = FFTRadix(kFFTRadix2) let weights = vDSP_create_fftsetupD(length, radix) vDSP_fft_zipD(weights!, &splitComplex, 1, length, FFTDirection(FFT_FORWARD)) var magnitudes = [Double](repeating: 0.0, count: input.count) vDSP_zvmagsD(&splitComplex, 1, &magnitudes, 1, vDSP_Length(input.count)) var normalizedMagnitudes = [Double](repeating: 0.0, count: input.count) vDSP_vsmulD(sqrt(magnitudes), 1, [2.0 / Double(input.count)], &normalizedMagnitudes, 1, vDSP_Length(input.count)) vDSP_destroy_fftsetupD(weights) return normalizedMagnitudes }