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HDFwear/Setting/SetGoalsViewController.swift 1.69 KB
f2cf74c7   yangbin   1.0.20(4)
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  //
  //  SetGoalsViewController.swift
  //  Twear
  //
  //  Created by yangbin on 2021/12/18.
  //
  
  import UIKit
  
  class SetGoalsViewController: UIViewController {
  
      @IBOutlet weak var stepsLabel: UILabel!
      
  
      override func viewWillAppear(_ animated: Bool) {
          super.viewWillAppear(animated)
          self.navigationController?.setNavigationBarHidden(false, animated: true)
      }
      
      override func viewDidLoad() {
          super.viewDidLoad()
          title = LocString("目标设置")
          stepsLabel.text = "\(UserInfo.stepsGoal)"
          // Do any additional setup after loading the view.
      }
      
      @IBAction func setStepGoal(_ sender: Any) {
          let vc = UIStoryboard.loadViewControllerIdentifier(storyboardName: "Setting", identifier: "StepGoalViewController") as! StepGoalViewController
75a3cd13   daifengyi   feat:launch setting
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          vc.buttonTitle = "保存"
f2cf74c7   yangbin   1.0.20(4)
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          vc.stepGoalClosure = {[weak self] steps in
              self?.updateGoal(steps)
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              self?.navigationController?.popViewController(animated: true)
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          }
          navigationController?.pushViewController(vc, animated: true)
      }
      
      private func updateGoal(_ steps: Int) {
          stepsLabel.text = "\(steps)"
          let user = UserInfo
          user.stepsGoal = steps
          AdminHelper.shared.updateUser(user)
  //        StepsGoal = steps
          BluetoothManager.shared.setUserInfo(user)
      }
      
      /*
      // MARK: - Navigation
  
      // In a storyboard-based application, you will often want to do a little preparation before navigation
      override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
          // Get the new view controller using segue.destination.
          // Pass the selected object to the new view controller.
      }
      */
  
  }