UnbindRemindVC.swift 2.36 KB
//
//  UnbindRemindVC.swift
//  Twear
//
//  Created by yangbin on 2022/1/19.
//

import UIKit
import YYText

class UnbindRemindVC: UIViewController {
    @IBOutlet weak var imageView: UIImageView!
    @IBOutlet weak var detailLabel: YYLabel!
    
    
    
    override func viewWillAppear(_ animated: Bool) {
        super.viewWillAppear(animated)
        let navController = navigationController as? ZCNavigationController
        navController?.enableScreenEdgePanGestureRecognizer(false)
    }
    override func viewWillDisappear(_ animated: Bool) {
        super.viewWillDisappear(animated)
        let navController = navigationController as? ZCNavigationController
        navController?.enableScreenEdgePanGestureRecognizer(true)
    }
    
    
    
    override func navigationShouldPop() -> Bool {
        navigationController?.popToRootViewController(animated: true)
        return false
   
    }

    override func viewDidLoad() {
        super.viewDidLoad()
        if AppSettings.shared.language == .Chinese {
            imageView.image = UIImage(named: "unbind_remind_cn")
        } else {
            imageView.image = UIImage(named: "unbind_remind_en")
        }
        
        let text = NSMutableAttributedString(string: LocString("系统设置>蓝牙>点击绑定的蓝牙右侧的"), attributes: [.font: RegularFont(12)])
        let text2 = NSMutableAttributedString(string: LocString(">忽略此设备"), attributes: [.font: RegularFont(12)])
        let image = UIImage(named: "bluetooth_remind")
        let attachment = NSMutableAttributedString.yy_attachmentString(withContent: image, contentMode: .center, attachmentSize: image!.size, alignTo: RegularFont(12), alignment: .center)
        text.append(attachment)
        text.append(text2)
        detailLabel.textAlignment = .center
        detailLabel.attributedText = text
        // Do any additional setup after loading the view.
    }
    
    
    @IBAction func back(_ sender: Any) {
        navigationController?.popToRootViewController(animated: true)
    }
    

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        // Get the new view controller using segue.destination.
        // Pass the selected object to the new view controller.
    }
    */

}